Mise a jour 01/07/05 (2)

Les dernières nouvelles du serveur.
Sp4M
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Mise a jour 01/07/05 (2)

Unread post by Sp4M »

:arrow: Housing en place (Reste des choses a changer, mais on peut deja acheter des maisons ...)
:arrow: Retour des objets magiques
:arrow: Systeme de noms totalement modifié ... a noter la commande /askname ... Vous verrez mieux par vous meme.
:arrow: Traduction d'un bon nombre de messages en Francais
:arrow: Script d'un crafteur independant itinerant sur Amtenaël ajouté ... Merci beaucoup a Dame pour son script !
Bon jeu !

+ Mise a jour CVS:

Code: Select all

- Bugfix: Can't /stuck when dead
- Bugfix: Level 51 items can proc
- Bugfix: Fixed a bug which caused a client-side night when leaving a house
- Add : checkdistance functions and replace all where used in code
- Add : checkVisibilitydistance, checkinteractdistance,...
- Add : keep event for claime and lord kill
- Changed: XML documentation generation in the projects
- New: "Dawn of Light.ndoc" project file to generate documentation with NDoc
- Bugfix: Weapon defensive/offensive procs use ProcSpellID instead of SpellID which is for charges
- Bugfix: Pet window effects are updated when controlled NPC lose buffs
- Changed: Optimized Region memory usage 
           (dynamical object array, bit arrays for fast inserting)
- Changed: Optimized OIRData (GameObject) to construct less objects and use less mem
(after these optimizations DOL uses about 170MB with full db (65k Mobs) after start)
- Changed: some housing updates, see housing/readme.txt
- Removed: /house command - does not work with new housing system
	   you'll need a lot database, see doldata
- Changed: EquipmentUpdate packet for 1.76 clients
- Bugfix: DefensiveProc should work again
- Bugfix: escape char ' with xml db (qoole fix)
- Bugfix: get distance in point3D (thanks o deusxl for report)
- New: dye.Model 538 is used for weapon luster
- Bugfix: Mobs switching target do not prevent execution of styles with defensive opening
          and some other related problems (Bug# 1166739)
- New: Character spell lines are saved/loaded from DB. If spell line is not
       level based and char has no spec for that line, its level is set from DB.
- Changed: Util.Chance(double) renamed to Util.ChanceDouble(double), was too ambiguous
- Bugfix: Other players can see levelup animation if leveled player is not moving
- Bugfix: Item acuity bonus for 1.75+ clients
- Changed: SendFindGroupWindowUpdate for 1.76+ clients
- Bugfix: realm name in keep takken
- Change : start to add hookpoint system
- Remove : keep bonus
- Add : keep type
- Change : packet 1.74 WriteGroupMemberUpdate
- New: 1.76 client support
- Changed: Block chance is halved for DW attacks
- Bugfix: Null reference exception in CalculateEnemyAttackResult
- Bugfix: Root directory was set wrong when starting as service
- Bugfix: Root directory was set wrong when starting from different directory
- Bugfix: Exception in WorldMgr during shutdown
- Bugfix: Cast speed cap
- Bugfix: In rare cases timer callbacks were invoked when they shouldn't
- Bugfix: Skill lists are updated after class scripts are loaded
- Bugfix: notify of use slot is in wrong place (thanks to dre report)
- Bugfix: Left hand poison/proc is started when left hand hits
- Changed: Made database ready for the new housing system
- BugFix: Not allow dead player to move inventory items
- BugFix: Don't restart heal regeneration when dead
- Changed: Only one spell line for all items effects
- New: AblativeArmor spell handler
- Changed: Revive event is fired after region change
- Changed: Items acuity bonus is shown in stats window for 1.75+ clients
- Bugfix: Usernames for DB selects are "escaped" in IsAllowedToConnect
- Changed: Axe/Sword/Hammer in left hand use LeftAxe weapon spec for damage calc
- New: AllDualWieldingSkills and AllArcherySkills bonuses
- Changed: Some specs and focuses delve info names, mostly added word "magic" where it was missing
- Bugfix: Effect is not started if it is not added to the effects list
- Changed: Items acuity bonus is capped
- Changed: OffensiveProc fire on AttackFinished event instead of AttackedByEnemy
- New: Character abilities that are not in the class script are loaded from DB
       and specs/abilities can be removed from player now
- Changed: Player effectiveness affects only DD spell's damage
- Changed: Evade chance is halved for DW attacks and some small changes to the formula
- New: 50% chance to miss if strafing
- Changed: Removed GameObject.Random methods, Util.Random should be used
- Changed: Can't cast faster than 60% of spell time
- Changed: Version to 1.7.0 ;-)
Last edited by Sp4M on 01 Jul 2005, 21:54, edited 2 times in total.
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Jackoneill
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Unread post by Jackoneill »

preum's GENIAL !!!!
Horgerhall Karadras - La Horde du Walhalla - Assassin lvl 50 R3L0 - Forgeron 1000
[17:14] * Sp4M- signe, Pour son petit Cyrille d'amour, Sp4M. <3
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Thorgor
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Joined: 25 Feb 2005, 06:51
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Unread post by Thorgor »

MERCI SPAM \o/

Meilleure maj de tous les temps \o/
HdM
texaskiller88
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Unread post by texaskiller88 »

héhé GG
Claire
Padawan
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lol

Unread post by Claire »

GG bravo !!

Claire Izuki
Claire est en colére, Claire devient plus sombre. Méfiez-vous l'Ombre rode.
Kiryu
Modérateur Forum
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Unread post by Kiryu »

GG !
Likine
Billou
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Joined: 19 Jan 2005, 08:07
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Unread post by Likine »

Merci ^_^
Liinkä Gîlgandil - Eldritch
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Striker10
Padawan
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Unread post by Striker10 »

MERCI
Shaoss >> Champion lvl 4X ambassadeur Albaroth
Darkshinz
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Bravo

Unread post by Darkshinz »

Un grand BRAVO pour cette mise a jour !!!!!!!!!!!!!!
Eonn
Billou
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Unread post by Eonn »

Cool ste maj merci ^^
Hyn, vieux gateux. Eveillé.
Hayt, chef des Assassin de l'ombre. Partit retrouver sa femme dans la mort.
Uldar, fou à la recherche de la patte de serpent.
Raoneth, Viking maladroit, un peu porté sur la boisson. Mort
Eonn, nain enragé. Mort

WEAK PRESIDENT !!!
Arkay
Billou
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Joined: 04 Aug 2004, 18:05
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Unread post by Arkay »

MERCI !!
Ellion
Maître Absolu
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Unread post by Ellion »

LES OBJETS MAGIQUES YAHOUUUUUUUUUUU

MERCI :wink:
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fyindhorn
Gros Nioubi
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Unread post by fyindhorn »

Et bien GG
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Sidewinter
Gros Nioubi
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Joined: 03 Mar 2005, 17:22
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Unread post by Sidewinter »

C'est du très bon boulot ^^

(mais les pets n'y sont pas apperement :/)
Celui qui ne signe pas par la pointe de son épée, aussi non ca grifferais l'écran...
Korg4n
Gros Bill
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Unread post by Korg4n »

Excelente MAJ !!!
Super taf l'equipe encore merci !!!
à quand mon débann ? :s

KoKo, mellou, skarpi tout ça, tout ça...
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